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You reach down and deftly pull out the ceramic plug. A gush of
foul-smelling emerald green liquid spills on to the floor, and the
golem twitches once before collapsing. The other golem is
coming to life, however. You’ll have to be quick to get it in
time!
Make a COMBAT roll at Difficulty 9.
Successful COMBAT roll turn to 539
Failed COMBAT roll turn to 647